tag:blogger.com,1999:blog-6219139217727295159.post7723647517388300927..comments2024-02-03T19:39:05.199-05:00Comments on Gazette Galore!: December 1984 - Cosmic Combat, 3-D LabyrinthKirk Ishttp://www.blogger.com/profile/15605658292036699663noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6219139217727295159.post-36501270765312715942019-03-11T14:03:59.038-04:002019-03-11T14:03:59.038-04:00Huh! Interesting point. Explains why it only takes...Huh! Interesting point. Explains why it only takes up part of the C64 screen too, then.Kirk Ishttps://www.blogger.com/profile/15605658292036699663noreply@blogger.comtag:blogger.com,1999:blog-6219139217727295159.post-78475547902075336682019-03-11T13:53:44.041-04:002019-03-11T13:53:44.041-04:00one thing I liked about the 3-D labyrinth program ...one thing I liked about the 3-D labyrinth program was that it was a hybrid Vic/C64 program that would work on an unexpanded VIC. but it means that the code is incomprehensible.Anonymoushttps://www.blogger.com/profile/11773932597881141190noreply@blogger.com